Job Description
Modelers are responsible for helping to make a film more dynamic, adding personality and emotion to its characters, and building on the overall realism of the story (even if done so stylistically).
Producing high-quality organic and hard surface CG models in line with brief and/or reference material
Interpret abstract ideas into the creation of compelling photo-real or stylized 3D assets
Presenting work in a turntable style environment with acceptable lighting for progress reviews and approval (including scale reference)
Ensuring consistency of UV mapping and polygonal subdivisions
Facilitate the creation of high-quality photo-real texture maps
Create “hold out” geo, or Match-Move geo, which is not necessarily seen in the final render but are used by downstream departments, such as Lighting and FX, to be able to generate more realistic outcomes.